{"id":24,"date":"2024-07-04T22:07:20","date_gmt":"2024-07-04T20:07:20","guid":{"rendered":"http:\/\/pprp.cz\/?page_id=24"},"modified":"2025-09-06T19:38:44","modified_gmt":"2025-09-06T17:38:44","slug":"pravidla","status":"publish","type":"page","link":"https:\/\/pprp.cz\/?page_id=24","title":{"rendered":"PRAVIDLA"},"content":{"rendered":"\n<p><\/p>\n\n\n\n<div class=\"wp-block-group hello-agency-animate is-nowrap is-layout-flex wp-container-core-group-is-layout-f8eb0d77 wp-block-group-is-layout-flex\" style=\"padding-top:120px;padding-right:var(--wp--preset--spacing--50);padding-bottom:120px;padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-columns are-vertically-aligned-top is-not-stacked-on-mobile hello-agency-tabs-section is-layout-flex wp-container-core-columns-is-layout-2a2c2a8d wp-block-columns-is-layout-flex\" style=\"margin-top:var(--wp--preset--spacing--80);margin-bottom:var(--wp--preset--spacing--80);padding-top:0;padding-right:0;padding-bottom:0;padding-left:0\">\n<div class=\"wp-block-column is-vertically-aligned-top hello-agency-tabs-title is-layout-flow wp-container-core-column-is-layout-5dafc681 wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<div class=\"wp-block-group is-style-default has-small-font-size is-layout-constrained wp-container-core-group-is-layout-19e250f3 wp-block-group-is-layout-constrained wp-container-1 is-position-sticky\" style=\"border-style:none;border-width:0px;border-radius:0px;min-height:399px\">\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-1\">character kill<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-2\">roleplay<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-3\">out of character<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-4\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">IN CHARACTER<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-5\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">ME<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-6\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">DO<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-7\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">TRY<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-8\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">METAGAMING<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-9\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">GROSS RP<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-10\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">MIXING<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-11\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">POWERGAMING<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-12\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">FEAR RP<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-13\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">PRAVIDLO INVENT\u00c1\u0158E<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-14\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">COMBAT LOG<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-15\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">KILL ON SIGHT<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-16\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">POZN\u00c1V\u00c1N\u00cd HR\u00c1\u010c\u016e<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-17\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">NVL- NO VALUE OF LIGE<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-18\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">KR\u00c1DE\u017dE<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-19\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">CHEATY<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-20\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">ZNEU\u017dIT\u00cd BUG\u016e<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-21\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">force revive<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-22\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">POU\u017d\u00cdV\u00c1N\u00cd LUKU V PVP<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-23\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">SELSK\u00dd ROZUM<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-24\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">KULTURA PROJEVU A DOBOV\u00c1 MLUVA<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-25\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">DUEL<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-26\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">RDM<\/a><\/h2>\n\n\n\n<h2 class=\"wp-block-heading has-neutra-color-color has-text-color has-big-font-size\" style=\"font-style:normal;font-weight:600;letter-spacing:1px;text-transform:uppercase\"><a href=\"#hello-agency-tab-27\" data-type=\"internal\" data-id=\"#hello-agency-tab-4\">PASSIVE RP<\/a><\/h2>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-top is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<div id=\"hello-agency-tab-1\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">CHARACTER KILL (CK)<\/h2>\n\n\n\n<p>Zabit\u00ed postavy nast\u00e1lo. Za tuto postavu ji\u017e nelze d\u00e1l hr\u00e1t. Hr\u00e1\u010d si mus\u00ed vytvo\u0159it postavu novou.<br><br>\u2022 Je zak\u00e1z\u00e1no navazovat na p\u0159ede\u0161l\u00e9 RP va\u0161\u00ed star\u00e9 postavy (p\u0159\u00edbuzn\u00fd, \u010dlen skupiny apod.,) <br>\u2022 Po CK se nelze ke stejn\u00e9 frakci vr\u00e1tit po dobu 14 dn\u00ed. <br>\u2022Je zak\u00e1z\u00e1no jak\u00fdmkoli zp\u016fsobem si p\u0159en\u00e1\u0161et majetek z jedn\u00e9 postavy na druhou.<br><br><strong> O CK sv\u00e9 postavy si ka\u017ed\u00fd hr\u00e1\u010d rozhoduje s\u00e1m.<\/strong> Ka\u017ed\u00fd hr\u00e1\u010d m\u00e1 jinak stanoven\u00e9 hranice na ud\u011blov\u00e1n\u00ed CK, tud\u00ed\u017e je pot\u0159eba p\u0159\u00edm\u00e9ho souhlasu osoby p\u0159i konkr\u00e9tn\u00ed RP akci = nesm\u00ed se pt\u00e1t osoby na CK p\u0159ed akc\u00ed!<br><br><strong>V p\u0159\u00edpad\u011b ud\u011blov\u00e1n\u00ed CK osob\u011b je nutn\u00fd jeho souhlas <\/strong><br><br>P\u0159\u00edklad: <br><em>Sheriffovi se poda\u0159\u00ed chytit banditu p\u0159i p\u0159epadu jin\u00e9 osoby. Odvede si jej do cely, kde jej bude vysl\u00fdchat. Pov\u0161imne si dal\u0161\u00edho z\u00e1pisu ohledn\u011b napaden\u00ed sheriffa ve m\u011bst\u011b, vykraden\u00ed obchodu, kr\u00e1de\u017e kon\u011b &#8230; od t\u00e9 stejn\u00e9 osoby.<\/em><br><br>N\u00e1sledn\u011b se <strong>m\u016f\u017ee\/nemus\u00ed<\/strong> optat v hern\u00edm LOOC CHATU &#8211; <em>Schvaluje\u0161 CK? D\u016fvody: chycen p\u0159i p\u0159epaden\u00ed, napaden\u00ed sheriffa, vykraden\u00ed obchodu, kr\u00e1de\u017e kon\u011b&#8230;<\/em> <br>Odpov\u011b\u010f od t\u00e1z\u00e1n\u00e9ho m\u016f\u017ee b\u00fdt pouze: ANO \/ NE. <strong>Odpov\u011b\u010f protistrany mus\u00ed b\u00fdt ostatn\u00edmi tolerov\u00e1na.<\/strong><br><br><strong>Force CK<\/strong> <br>Je zak\u00e1z\u00e1no! Nesm\u00ed se hn\u00e1t hr\u00e1\u010dovu postavu na smrt za ka\u017edou cenu! P\u0159\u00edklad: <em>Hr\u00e1\u010d nesouhlas\u00ed se schv\u00e1len\u00edm CK, jin\u00e9ho hr\u00e1\u010de to na\u0161tve tak mu zaRP\u00ed, \u017ee<\/em> <em>mu nand\u00e1v\u00e1 opr\u00e1tku a spust\u00ed jej dol\u016f, nebo \u017ee mu jakkoliv jinak zp\u016fsobuje<\/em> <em>smrteln\u00e9 zran\u011bn\u00ed.<\/em><br><br><strong>Z\u00e1sah Ateamu k CK<\/strong> <br>Je mo\u017en\u00fd v p\u0159\u00edpadech, pokud hr\u00e1\u010d kon\u00e1 se svou postavou proti pravidl\u016fm, nap\u0159. nedostate\u010dn\u00fd projev fearu \/ NVL \/ n\u00edzk\u00e1 kvalita RP. I p\u0159esto, \u017ee postav\u011b hroz\u00ed smrt, nesd\u011bl\u00ed alespo\u0148 \u010d\u00e1st pravdy, kter\u00e1 je po n\u011bm vy\u017eadov\u00e1na, neerp\u00ed n\u00e1znaky strachu a\u0165 u\u017e ve voice komunikaci, tak v Lchatu skrze \/me a \/do, nereflektuje p\u0159\u00edchoz\u00ed RP &#8211; opakovan\u00e1 ignorace p\u0159\u00edchoz\u00edch RP podn\u011bt\u016f.<br><br><strong>Z\u00e1va\u017en\u00e9 n\u00e1sledky jedn\u00e1n\u00ed postavy<\/strong> <br>Admin Team si vyhrazuje pr\u00e1vo ud\u011blit CK (Character Kill) hr\u00e1\u010dov\u011b postav\u011b v p\u0159\u00edpad\u011b, \u017ee jej\u00ed dlouhodob\u00e9 jedn\u00e1n\u00ed \u2013 vede k v\u00e1\u017en\u00fdm a opakovan\u00fdm d\u016fsledk\u016fm v\u016f\u010di okoln\u00edmu sv\u011btu (nap\u0159. komunit\u011b, z\u00e1konu, zlo\u010dineck\u00fdm frakc\u00edm apod.) a nen\u00ed ji\u017e d\u00e1le uv\u011b\u0159iteln\u00e9, \u017ee by takov\u00e1 postava p\u0159e\u017eila \u010di unikla n\u00e1sledk\u016fm sv\u00fdch \u010din\u016f.<br><br>Tato mo\u017enost slou\u017e\u00ed jako v\u00fdjime\u010dn\u00fd prost\u0159edek k zachov\u00e1n\u00ed realismu a kvality roleplay prost\u0159ed\u00ed na serveru.<br><br><strong>Podm\u00ednky pro uplatn\u011bn\u00ed CK ze strany A-Teamu:<\/strong> <br>Mus\u00ed j\u00edt o postavu, kter\u00e1 m\u00e1 dlouhodob\u011b \u201ena triku\u201c v\u011bt\u0161\u00ed mno\u017estv\u00ed konflikt\u016f, podraz\u016f \u010di z\u00e1sah\u016f v\u016f\u010di jin\u00fdm postav\u00e1m.<br><br>Nez\u00e1le\u017e\u00ed na tom, zda \u0161lo o aktivitu v r\u00e1mci leg\u00e1ln\u00ed \u010di neleg\u00e1ln\u00ed frakce. <br><br>Situace mus\u00ed b\u00fdt dostate\u010dn\u011b z\u00e1va\u017en\u00e1, aby jej\u00ed dal\u0161\u00ed existence nebyla logick\u00e1, uv\u011b\u0159iteln\u00e1, \u010di f\u00e9rov\u00e1 v\u016f\u010di ostatn\u00edm hr\u00e1\u010d\u016fm. <br><br>Ve\u0161ker\u00e9 podklady mus\u00ed b\u00fdt dolo\u017eeny kvalitn\u00ed video dokumentac\u00ed ze strany \u017eadatele (nep\u0159ij\u00edm\u00e1me pouze v\u00fdpov\u011bdi nebo obr\u00e1zky). <br><br>O ud\u011blen\u00ed CK v\u017edy rozhoduje ATeam kolektivn\u011b, a to s p\u0159ihl\u00e9dnut\u00edm ke kontextu a dosavadn\u00ed historii postavy. <br><br>Admin Team si vyhrazuje pr\u00e1vo CK zam\u00edtnout, pokud dokumentace nebude dosta\u010duj\u00edc\u00ed, nebo pokud dojde k z\u00e1v\u011bru, \u017ee postava je\u0161t\u011b m\u016f\u017ee p\u0159irozen\u011b RP pokra\u010dovat bez nutnosti CK.<br><br><strong>Odpov\u011bdnost za CK a d\u016fsledky<\/strong> <br>Ka\u017ed\u00fd hr\u00e1\u010d, kter\u00fd ud\u011bl\u00ed jin\u00e9mu hr\u00e1\u010di CK (Character Kill), se vystavuje riziku CK i na svou vlastn\u00ed postavu, pokud jsou dolo\u017eeny relevantn\u00ed d\u016fkazy a ud\u00e1losti d\u00e1vaj\u00ed z hlediska RP opodstatn\u011bn\u00ed k n\u00e1sledn\u00e9 odplat\u011b nebo z\u00e1sahu z\u00e1kona. <br><br>Toto pravidlo neznamen\u00e1, \u017ee CK je automaticky oboustrann\u00e9, ale zaji\u0161\u0165uje f\u00e9rovou \u0161anci na odvetu, pokud je dolo\u017een\u00e1 RP motivace a d\u016fkazy. <br><br>Admin Team v\u017edy posoud\u00ed danou situaci individu\u00e1ln\u011b, ale s t\u00edmto pravidlem je jasn\u011b d\u00e1no, \u017ee CK m\u00e1 m\u00edt d\u016fsledky. <br><br>P\u0159\u00edklad: <br><em>Hr\u00e1\u010d A ud\u011bl\u00ed CK hr\u00e1\u010di B p\u0159ed o\u010dit\u00fdm sv\u011bdkem \u2013 hr\u00e1\u010dem C.<\/em> <br><em>Hr\u00e1\u010d C n\u00e1sledn\u011b m\u016f\u017ee podat \u017e\u00e1dost v ticketu, \u017ee byl sv\u011bdkem situace a chce ud\u011blit CK osob\u011b, kter\u00e1 p\u0159ed jeho postavou ud\u011blila CK.<\/em> <br><em>Hr\u00e1\u010d C mus\u00ed dolo\u017eit danou situaci video dokumentac\u00ed.<\/em> <br><br><em>Admin Team pak m\u016f\u017ee schv\u00e1lit CK na postavu hr\u00e1\u010de A, pokud to odpov\u00edd\u00e1<\/em> <em>dan\u00e9mu RP a d\u016fkaz\u016fm.<\/em><br><br><strong>V\u00fdjimkou z tohoto pravidla jsou z\u00e1stupci z\u00e1kona (sheriffov\u00e9), kte\u0159\u00ed ud\u011bl\u00edCK za v\u00edc jak 700+ min. na Sisice = nen\u00ed mo\u017en\u00e9 si \u017e\u00e1dat CK na sheriffa, kter\u00e1postavu poslala na do\u017eivot\u00ed, \u010di pov\u011bsila v r\u00e1mci hern\u00edho z\u00e1kona. <\/strong><br><br><strong>C\u00edl tohoto dopl\u0148ku:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Zajistit hlub\u0161\u00ed propojen\u00ed RP a n\u00e1sledk\u016f mezi postavami.<\/li>\n<\/ul>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Zv\u00fd\u0161it zodpov\u011bdnost hr\u00e1\u010d\u016f p\u0159i ud\u011blen\u00ed CK,<\/li>\n<\/ul>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Podpo\u0159it fear RP po ud\u011blen\u00ed CK,<\/li>\n<\/ul>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Omezit bezd\u016fvodn\u00e9 \u017e\u00e1dosti o CK z malichern\u00fdch d\u016fvod\u016f,<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<div id=\"hello-agency-tab-2\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">ROLEPLAY<\/h2>\n\n\n\n<p>Roleplay znamen\u00e1 hran\u00ed role s vlastn\u00edm p\u0159\u00edb\u011bhem, kter\u00fd mus\u00ed reflektovat d\u011bn\u00ed na serveru a p\u0159\u00edb\u011bhy ostatn\u00edch hr\u00e1\u010d\u016f, se kter\u00fdmi p\u0159ich\u00e1z\u00ed na serveru do interakce.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-3\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading has-large-font-size\">OUT OF CHARACTER<\/h2>\n\n\n\n<p>Hr\u00e1\u010d komunikuje a jedn\u00e1 jako skute\u010dn\u00e1 osoba, nikoli jako jeho postava ve h\u0159e. Tento re\u017eim je vyu\u017e\u00edv\u00e1n pro administrativn\u00ed komunikaci, technick\u00e9 probl\u00e9my a osobn\u00ed rozhovory, kter\u00e9 nesouvisej\u00ed p\u0159\u00edmo s d\u011bn\u00edm ve h\u0159e.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-4\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">IN CHARACTER<\/h2>\n\n\n\n<p>Hr\u00e1\u010d jedn\u00e1 a komunikuje v\u00fdhradn\u011b v r\u00e1mci sv\u00e9 postavy. To zahrnuje v\u0161echny akce, dialogy a rozhodnut\u00ed, kter\u00e9 postava u\u010din\u00ed v r\u00e1mci hern\u00edho sv\u011bta.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-5\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">ME<\/h2>\n\n\n\n<p>Je p\u0159\u00edkaz pou\u017e\u00edvan\u00fd v textov\u00e9m roleplayi k popisu akc\u00ed, emoc\u00ed postavy , interagov\u00e1n\u00edm s prost\u0159ed\u00edm apod.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-6\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">DO<\/h2>\n\n\n\n<p>Je p\u0159\u00edkaz pou\u017e\u00edvan\u00fd v textov\u00e9m roleplayi k popisu sc\u00e9n, stav\u016f objekt\u016f nebo jin\u00fdch situac\u00ed, kter\u00e9 jsou relevantn\u00ed pro p\u0159\u00edb\u011bh a interakce postav. P\u0159\u00edkaz \/DO je ur\u010den k tomu, aby ostatn\u00edm hr\u00e1\u010d\u016fm poskytl d\u016fle\u017eit\u00e9 detaily, kter\u00e9 by jejich postavy mohly vid\u011bt, sly\u0161et nebo jinak vn\u00edmat.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-7\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">TRY<\/h2>\n\n\n\n<p>Je p\u0159\u00edkaz pou\u017e\u00edvan\u00fd k vyj\u00e1d\u0159en\u00ed pokusu postavy o vykon\u00e1n\u00ed akce, jej\u00ed\u017e v\u00fdsledek nen\u00ed zaru\u010den.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-8\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">METAGAMING<\/h2>\n\n\n\n<p>Metagaming je jedn\u00e1n\u00ed hr\u00e1\u010de, kdy vyu\u017e\u00edv\u00e1 informace, kter\u00e9 jeho postava nem\u00e1 k dispozici, aby z\u00edskal nespravedlivou v\u00fdhodu nebo ovlivnil pr\u016fb\u011bh hry. Tyto informace mohou poch\u00e1zet z r\u016fzn\u00fdch zdroj\u016f, jako jsou rozhovory s ostatn\u00edmi hr\u00e1\u010di mimo hru, sledov\u00e1n\u00ed hern\u00edch z\u00e1znam\u016f nebo jak\u00fdkoli jin\u00fd zp\u016fsob z\u00edsk\u00e1n\u00ed informac\u00ed, kter\u00e9 postava ve h\u0159e nem\u00e1 mo\u017enost z\u00edskat.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-9\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">GROSS RP<\/h2>\n\n\n\n<p>Gross RP zahrnuje roleplay, kter\u00fd obsahuje n\u00e1sleduj\u00edc\u00ed prvky:<br><br>\u2022 Extr\u00e9mn\u00ed n\u00e1sil\u00ed (nap\u0159. mu\u010den\u00ed, brut\u00e1ln\u00ed vra\u017edy) <br>\u2022 Sexu\u00e1ln\u00ed n\u00e1sil\u00ed nebo explicitn\u00ed sexu\u00e1ln\u00ed obsah <br>\u2022 Jak\u00fdkoli jin\u00fd obsah, kter\u00fd m\u016f\u017ee b\u00fdt pova\u017eov\u00e1n za nevhodn\u00fd, ur\u00e1\u017eliv\u00fd nebo traumatizuj\u00edc\u00ed <br>\u2022 Verb\u00e1ln\u00ed Gross RP &#8211; nechutn\u00fd obsah, zm\u00ed\u0148ovan\u00fd ve voice (nevztahuje se na vulgarismy) <br><br><strong>Pravidla Gross RP<\/strong> <br><br>      1.P\u0159edchoz\u00ed souhlas: <br><br>Hr\u00e1\u010di mus\u00ed z\u00edskat souhlas v\u0161ech z\u00fa\u010dastn\u011bn\u00fdch stran p\u0159ed zah\u00e1jen\u00edm jak\u00e9koli sc\u00e9ny, kter\u00e1 by mohla b\u00fdt pova\u017eov\u00e1na za Gross RP.<\/p>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li>Respektov\u00e1n\u00ed hranic:<\/li>\n<\/ol>\n\n\n\n<p>Hr\u00e1\u010di mus\u00ed respektovat hranice ostatn\u00edch hr\u00e1\u010d\u016f. Pokud n\u011bkdo vyj\u00e1d\u0159\u00ed, \u017ee se nec\u00edt\u00ed pohodln\u011b s ur\u010dit\u00fdm typem Gross RP, ostatn\u00ed hr\u00e1\u010di to mus\u00ed tolerovat a RP tohoto typu ukon\u010dit.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-10\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">MIXING<\/h2>\n\n\n\n<p>Mixing je situace, kdy hr\u00e1\u010d: <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Pou\u017e\u00edv\u00e1 informace z\u00edskan\u00e9 OOC zp\u016fsobem, kter\u00e9 ovliv\u0148uj\u00ed akce nebo rozhodnut\u00ed jeho postavy IC. <\/li>\n\n\n\n<li>Reaguje na IC situace na z\u00e1klad\u011b sv\u00fdch osobn\u00edch (OOC) emoc\u00ed nebo n\u00e1zor\u016f, m\u00edsto toho, aby jednal podle charakteru sv\u00e9 postavy. <\/li>\n\n\n\n<li>P\u0159en\u00e1\u0161\u00ed sv\u00e9 IC z\u00e1\u017eitky nebo konflikty do OOC komunikace a vztah\u016f, co\u017e m\u016f\u017ee v\u00e9st k osobn\u00edm neshod\u00e1m nebo konflikt\u016fm mimo hru.<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-11\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong>POWERGAMING<\/strong><\/h2>\n\n\n\n<p>Powergaming nast\u00e1v\u00e1, kdy\u017e hr\u00e1\u010d: <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Vykon\u00e1v\u00e1 akce, kter\u00e9 jsou nerealistick\u00e9 nebo nep\u0159im\u011b\u0159en\u00e9 schopnostem jeho postavy.<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-12\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">FEAR RP<\/h2>\n\n\n\n<p>Fear RP v hern\u00edm sv\u011bt\u011b roleplaye se t\u00fdk\u00e1 toho, jak hr\u00e1\u010di reaguj\u00ed na situace, ve kter\u00fdch je jejich postava vystavena nebezpe\u010d\u00ed nebo strachu. Toto pravidlo je navr\u017eeno tak, aby zajistilo realistick\u00e9 a pohlcuj\u00edc\u00ed reakce postav na stresov\u00e9 a nebezpe\u010dn\u00e9 situace, co\u017e p\u0159isp\u00edv\u00e1 k autenticit\u011b a emocion\u00e1ln\u00edmu zapojen\u00ed ve h\u0159e. <strong>Pravidla Fear RP:<\/strong><\/p>\n\n\n\n<ol start=\"1\" class=\"wp-block-list\">\n<li>Realistick\u00e9 reakce: Hr\u00e1\u010d by m\u011bl hr\u00e1t svou postavu tak, aby realisticky reagovala na nebezpe\u010d\u00ed.<\/li>\n<\/ol>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li>Nevyvol\u00e1v\u00e1n\u00ed strachu: Hr\u00e1\u010d by nem\u011bl um\u011ble sni\u017eovat \u00farove\u0148 strachu sv\u00e9 postavy nebo ignorovat re\u00e1ln\u00e9 nebezpe\u010d\u00ed, kter\u00fdm je jeho postava konfrontov\u00e1na.<\/li>\n<\/ol>\n\n\n\n<ol start=\"3\" class=\"wp-block-list\">\n<li>Respektov\u00e1n\u00ed situac\u00ed: Hr\u00e1\u010di by m\u011bli respektovat nebezpe\u010d\u00ed a potenci\u00e1ln\u00ed d\u016fsledky sv\u00fdch akc\u00ed, co\u017e zahrnuje i to, \u017ee by se m\u011bli sna\u017eit vyhnout situac\u00edm, kter\u00e9 by mohly v\u00e9st k \u00famrt\u00ed jejich postavy, pokud je to mo\u017en\u00e9.<\/li>\n<\/ol>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-13\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">PRAVIDLO INVENT\u00c1\u0158E<\/h2>\n\n\n\n<p>V\u0161e co m\u00e1te v invent\u00e1\u0159i postavy, m\u00e1te u sebe.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-14\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">COMBAT LOG<\/h2>\n\n\n\n<p>Combat log znamen\u00e1, \u017ee se hr\u00e1\u010d neopr\u00e1vn\u011bn\u011b odpoj\u00ed ze hry (disconnect) b\u011bhem prob\u00edhaj\u00edc\u00ed RP situace nebo konfliktu, ani\u017e by to dokon\u010dil nebo vy\u0159e\u0161il. <\/p>\n\n\n\n<p>Toto pravidlo tak\u00e9 plat\u00ed, pokud se hr\u00e1\u010d odpoj\u00ed do 30 minut po sp\u00e1ch\u00e1n\u00ed neleg\u00e1ln\u00ed \u010dinnosti, aby \u0161erifov\u00e9 a dal\u0161\u00ed m\u011bli \u0161anci ho naj\u00edt a pokra\u010dovat ve h\u0159e. <\/p>\n\n\n\n<p>Pokud dojde k ne\u00famysln\u00e9mu odpojen\u00ed (nap\u0159. spadne hra nebo internet), je hr\u00e1\u010d povinen informovat protistranu co nejd\u0159\u00edve \u2013 bu\u010f soukromou zpr\u00e1vou (PM), nebo v OOC chatu na Discordu, aby bylo jasn\u00e9, \u017ee ne\u0161lo o poru\u0161en\u00ed pravidel.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-15\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">KILL ON SIGHT<\/h2>\n\n\n\n<p>Zabit\u00ed  a lasov\u00e1n\u00ed na prvn\u00ed pohled bez p\u0159ede\u0161l\u00e9ho RP a interakce.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-16\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">POZN\u00c1V\u00c1N\u00cd HR\u00c1\u010c\u016e<\/h2>\n\n\n\n<p><strong>Hr\u00e1\u010de \/ jejich postavu lze rozpozn\u00e1vat podle:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>kon\u011b (vzhledem k mo\u017enosti, \u017ee si ka\u017ed\u00fd hr\u00e1\u010d m\u016f\u017ee vytvo\u0159it sv\u00e9ho custom kon\u011b, nen\u00ed zde nastaveno omezen\u00ed tohoto pravidla)<\/li>\n\n\n\n<li>obli\u010deje,<\/li>\n\n\n\n<li>specifick\u00fdch prvk\u016f (oble\u010den\u00ed, vlasy, vousy, zbran\u011b apod.,),<\/li>\n<\/ul>\n\n\n\n<p><strong>Nelze rozpozn\u00e1vat podle:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>hlasu<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-17\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">NVL- NO VALUE OF LIFE<\/h2>\n\n\n\n<p>T\u00fdk\u00e1 se situac\u00ed, kdy hr\u00e1\u010dova postava jedn\u00e1 bez ohledu na vlastn\u00ed \u017eivot nebo zdrav\u00ed, co\u017e naru\u0161uje realismus a autenticitu roleplaye.<\/p>\n\n\n\n<p>NVL zahrnuje:<\/p>\n\n\n\n<p>Bezohledn\u00e9 chov\u00e1n\u00ed: Hr\u00e1\u010dova postava jedn\u00e1 bez ohledu na mo\u017en\u00e9 d\u016fsledky nebo rizika pro sv\u016fj \u017eivot nebo zdrav\u00ed.<\/p>\n\n\n\n<p>Nerealistick\u00e9 riskov\u00e1n\u00ed: Postava se vystavuje extr\u00e9mn\u00edmu nebezpe\u010d\u00ed nebo prov\u00e1d\u00ed nerealistick\u00e9 \u010diny bez ohledu na svou vlastn\u00ed bezpe\u010dnost.<\/p>\n\n\n\n<p>Hr\u00e1\u010di by m\u011bli hr\u00e1t sv\u00e9 postavy tak, aby respektovaly vlastn\u00ed \u017eivot a zdrav\u00ed, stejn\u011b jako by to d\u011blali ve skute\u010dn\u00e9m \u017eivot\u011b.<\/p>\n\n\n\n<p>P\u0159\u00edklad NVL: <em>Hr\u00e1\u010d le\u017e\u00ed sv\u00e1zan\u00fd lasem na zemi a okolo n\u011bj stoj\u00ed zamaskovan\u00e1, ozbrojen\u00e1 skupina. Ip\u0159esto se hr\u00e1\u010d rozhodne z lasa rozv\u00e1zat a n\u00e1sledn\u011b vyt\u00e1hne zbra\u0148 a pokus\u00ed se protivn\u00edky post\u0159\u00edlet.<\/em> = souvis\u00ed i s pravidel Fear RP<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-18\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">KR\u00c1DE\u017dE<\/h2>\n\n\n\n<p>Hr\u00e1\u010d m\u016f\u017ee ukr\u00e1st jin\u00e9mu hr\u00e1\u010di v\u0161e co m\u00e1 u sebe, ale nesm\u00ed jej nutit k v\u00fdb\u011bru z banky, \u010di item\u016f z bra\u0161ny \/ vozu.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-19\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">CHEATY<\/h2>\n\n\n\n<p>Jak\u00e9koliv, samoz\u0159ejm\u011b zak\u00e1z\u00e1ny a trestaj\u00ed se permabanem.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-20\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">ZNEU\u017dIT\u00cd BUG\u016e<\/h2>\n\n\n\n<p>V p\u0159\u00edpad\u011b, \u017ee naraz\u00edte na jak\u00fdkoliv bug, V\u00e1s \u017e\u00e1d\u00e1me o jeho nahl\u00e1\u0161en\u00ed.<\/p>\n\n\n\n<p>V p\u0159\u00edpad\u011b, \u017ee bude hr\u00e1\u010d zneu\u017e\u00edvat bugu ve sv\u016fj prosp\u011bch, bude mu ihned odebr\u00e1n WL do doby, ne\u017e se bug odstran\u00ed + budou mu sebr\u00e1ny ve\u0161ker\u00e9 &#8222;v\u00fdhody&#8220;, kter\u00e9 bugem z\u00edskal.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-21\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\">FORCE REVIVE<\/h2>\n\n\n\n<p>Revive p\u0159i \u00fanosu ze strany ob\u011bti je \u010dist\u011b dobrovoln\u00fd.<\/p>\n\n\n\n<p>Je zak\u00e1z\u00e1no jakkoliv se sna\u017eit ovliv\u0148ovat rozhodnut\u00ed t\u00e1zan\u00e9ho, takt\u00e9\u017e odsuzovat zjevn\u00fdm zp\u016fsobem (LOOC chat, ooc chat, pmky apod.). <strong>Respektujme rozhodnut\u00ed spoluhr\u00e1\u010d\u016f.<\/strong><\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-22\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong>Pou\u017e\u00edv\u00e1n\u00ed luku v PvP<\/strong><\/strong><\/h2>\n\n\n\n<p>Luk je pova\u017eov\u00e1n za tradi\u010dn\u00ed zbra\u0148, kter\u00e1 m\u00e1 sv\u00e9 m\u00edsto p\u0159edev\u0161\u00edm v rukou domorod\u00fdch obyvatel. Aby byla zachov\u00e1na hern\u00ed rovnov\u00e1ha a roleplay atmosf\u00e9ra, plat\u00ed n\u00e1sleduj\u00edc\u00ed pravidla:<\/p>\n\n\n\n<ol start=\"1\" class=\"wp-block-list\">\n<li><strong>Pou\u017eit\u00ed luku v PvP (hr\u00e1\u010d proti hr\u00e1\u010di) je povoleno v\u00fdhradn\u011b<\/strong><\/li>\n<\/ol>\n\n\n\n<p><strong>postav\u00e1m, kter\u00e9 jsou aktivn\u00edmi \u010dleny indi\u00e1nsk\u00e9 frakce.<\/strong> T\u00edm se rozum\u00ed postavy, kter\u00e9 jsou sou\u010d\u00e1st\u00ed domorod\u00e9ho kmene uznan\u00e9ho hern\u00ed frakc\u00ed.<\/p>\n\n\n\n<ol start=\"2\" class=\"wp-block-list\">\n<li><strong>Postavy mimo indi\u00e1nskou frakci sm\u011bj\u00ed luk vyu\u017e\u00edvat pouze k lovu<\/strong><\/li>\n<\/ol>\n\n\n\n<p><strong>divok\u00e9 zv\u011b\u0159e.<\/strong> <br><br>Jak\u00e9koli pou\u017eit\u00ed luku proti jin\u00fdm hr\u00e1\u010d\u016fm t\u011bmito postavami je zak\u00e1z\u00e1no. Poru\u0161en\u00ed tohoto pravidla bude pova\u017eov\u00e1no za fail RP a bude postihov\u00e1no dle z\u00e1va\u017enosti. <br><br>Toto pravidlo m\u00e1 za c\u00edl podpo\u0159it smyslupln\u00e9 a atmosf\u00e9rick\u00e9 vyu\u017e\u00edv\u00e1n\u00ed zbran\u00ed v souladu s prost\u0159ed\u00edm a rol\u00ed postav na serveru.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-23\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong><strong>SELSK\u00dd ROZUM<\/strong><\/strong><\/strong><\/h2>\n\n\n\n<p><br>Tohle pravidlo ber jako souhrn v\u0161eho, co u n\u00e1s dr\u017e\u00ed RP kvalitn\u00ed, f\u00e9r a realistick\u00e9. <\/p>\n\n\n\n<p><strong>Poru\u0161ov\u00e1n\u00ed = varov\u00e1n\u00ed \u2192 kick \u2192 do\u010dasn\u00fd\/perma ban<\/strong> (+ p\u0159\u00edpadn\u00e1 ztr\u00e1ta postavy). <\/p>\n\n\n\n<p><strong>Co to znamen\u00e1 v praxi<\/strong> <strong>Hraj f\u00e9r:<\/strong> \u017e\u00e1dn\u00e9 cheaty, makra, exploity bug\u016f, extern\u00ed n\u00e1stroje, streamsniping. <\/p>\n\n\n\n<p><strong>Na\u0161el\/a jsi bug?<\/strong> Nahlas, nevyu\u017e\u00edvej. <\/p>\n\n\n\n<p><strong>Netrolluj \/ negriefuj:<\/strong> \u017e\u00e1dn\u00e9 \u00famysln\u00e9 otravov\u00e1n\u00ed hry ostatn\u00edm, zbyte\u010dn\u00e9 provokace, ni\u010den\u00ed sc\u00e9n bez d\u016fvodu. <\/p>\n\n\n\n<p><strong>Z\u016fsta\u0148 v charakteru (IC):<\/strong> dr\u017e se osobnosti a znalost\u00ed sv\u00e9 postavy. <\/p>\n\n\n\n<p><strong>\u017d\u00e1dn\u00fd mixing<\/strong> (m\u00edch\u00e1n\u00ed IC\/OOC), <\/p>\n\n\n\n<p><strong>\u017e\u00e1dn\u00fd metagaming<\/strong> (pou\u017eit\u00ed OOC informac\u00ed IC), <\/p>\n\n\n\n<p><strong>\u017e\u00e1dn\u00fd powergaming <\/strong>(nut\u00ed\u0161 n\u011bkoho do akce bez mo\u017enosti reakce). <\/p>\n\n\n\n<p><strong>Realisti\u010dnost:<\/strong> m\u011bj value of life (chra\u0148 si \u017eivot), hraj bolest a n\u00e1sledky, pou\u017e\u00edvej p\u0159im\u011b\u0159en\u00e9 vybaven\u00ed a chovej se uv\u011b\u0159iteln\u011b pro dobu a roli. \u017d\u00e1dn\u00ed superhrdinov\u00e9. <\/p>\n\n\n\n<p><strong>Eskalace s rozumem:<\/strong> konflikt stup\u0148uj logicky a s c\u00edlem hr\u00e1t sc\u00e9nu, ne vyhr\u00e1t za ka\u017edou cenu. Deeskalace je taky hra. <\/p>\n\n\n\n<p><strong>Fair play mimo hru:<\/strong> jeden hr\u00e1\u010d = jeden \u00fa\u010det (\u017e\u00e1dn\u00e9 tajn\u00e9 alty k obch\u00e1zen\u00ed pravidel), \u017e\u00e1dn\u00e9 sd\u00edlen\u00ed citliv\u00fdch informac\u00ed \u010di koordinace mimo RP za \u00fa\u010delem v\u00fdhody. <\/p>\n\n\n\n<p><strong>Server je priorita:<\/strong> pravidla serveru a pokyny \u010dlen\u016f staffu jsou z\u00e1vazn\u00e9. Nejasnosti? Ptej se, neoh\u00fdbej.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-24\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong><strong><strong>Kultura projevu a dobov\u00e1 mluva IC<\/strong><\/strong><\/strong><\/strong><\/h2>\n\n\n\n<p><br><strong>Tzv. Mluv jako \u010dlov\u011bk z roku 1899, ne jako TikTokov\u00fd drso\u0148!<\/strong> <br><br>Abychom zachovali kvalitn\u00ed a uv\u011b\u0159itelnou atmosf\u00e9ru roleplay prost\u0159ed\u00ed, je zak\u00e1z\u00e1no pou\u017e\u00edvat neust\u00e1le vulg\u00e1rn\u00ed v\u00fdrazy modern\u011bj\u0161\u00edho stylu, jako nap\u0159\u00edklad: <br>&#8222;dr\u017e pi\/u&#8220; &#8222;jdi do pi\/e&#8220; &#8222;\u010d\u016f\/\u00e1ku&#8220; &#8222;mr\/ko&#8220; &#8222;ku\/do&#8220; &#8222;vy\/ul mi ho&#8220;, apod. <br><br>Tyto v\u00fdrazy nejsou dobov\u011b vhodn\u00e9 a z\u00e1rove\u0148 kaz\u00ed atmosf\u00e9ru a pono\u0159en\u00ed do roleplaye. Opravdu nep\u016fsob\u00ed atmosf\u00e9ricky, kdy\u017e se bav\u00ed 2 a\u0165 u\u017e skupiny, \u010di jednotlivci a l\u00edtaj\u00ed tam z velk\u00e9ho procenta tyhle v\u00fdrazy. <br><br>Kdy\u017e to ob\u010das n\u011bkomu ujede, tak to nen\u00ed takov\u00fd probl\u00e9m, jako kdy\u017e m\u00e1 n\u011bkdo 80% slovn\u00edku seskl\u00e1dan\u00fd z t\u011bchto v\u00fdraz\u016f. <br><br>Nam\u00edsto nich je \u017e\u00e1douc\u00ed pou\u017e\u00edvat ur\u00e1\u017eky a nad\u00e1vky, kter\u00e9 bl\u00ed\u017ee odpov\u00eddaj\u00ed dob\u011b (rok 1899) nebo maj\u00ed kreativn\u00ed formu. Nap\u0159.: &#8222;Zmetek, \u0161mejd, parchant&#8230;.&#8220; &#8222;Zav\u0159i hubu!&#8220; &#8222;Zmiz, ne\u017e ti spo\u010d\u00edt\u00e1m zuby!\u201c &#8222;T\u00e1hni, ne\u017e ti nakopu prdel!&#8220; &#8222;Se\u0161 nula, co by si neum\u011bla naj\u00edt ani vlastn\u00ed st\u00edn!&#8220;<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-25\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong><strong><strong><strong><strong>DUEL<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/h2>\n\n\n\n<p><br>Duely jsou speci\u00e1ln\u00ed hern\u00ed situace, kter\u00e9 mus\u00ed b\u00fdt spojeny s v\u00e1\u017en\u00fdmi n\u00e1sledky. Jsou dobrovoln\u00e9, a nikdo nesm\u00ed hr\u00e1\u010de k \u00fa\u010dasti v duelu nutit. \u00da\u010dastn\u00edci mus\u00ed v\u017edy svobodn\u011b souhlasit se soubojem. <br><br><strong>N\u00e1sledky prohran\u00e9ho duelu:<\/strong> Prohran\u00fd duel obvykle znamen\u00e1 smrt postavy. Pokud se hr\u00e1\u010d rozhodne, \u017ee jeho postava p\u0159e\u017eije, mus\u00ed utrp\u011bt v\u00fdznamn\u00e9 trval\u00e9 zran\u011bn\u00ed. <br><br><strong>P\u0159\u00edklady:<\/strong> Ztr\u00e1ta oka (ni\u017e\u0161\u00ed schopnost st\u0159\u00edlet), trval\u00e9 poran\u011bn\u00ed doln\u00ed kon\u010detiny (neschopnost rychl\u00e9ho pohybu), t\u011b\u017ek\u00e9 po\u0161kozen\u00ed t\u011bla, nebo jin\u00e9 zran\u011bn\u00ed, kter\u00e9 ovlivn\u00ed hratelnost a chov\u00e1n\u00ed postavy. <br><br><strong>Legalizovan\u00e9 vs. neleg\u00e1ln\u00ed duely <\/strong><br><br><strong>Legalizovan\u00e9 duely:<\/strong> Legalizovan\u00e9 duely prob\u00edhaj\u00ed za p\u0159\u00edtomnosti sheriffa, kter\u00fd zajist\u00ed, \u017ee: Oba \u00fa\u010dastn\u00edci souhlas\u00ed se soubojem. Pravidla duelu jsou p\u0159edem jasn\u00e1. Nedoch\u00e1z\u00ed k podvodn\u00e9mu jedn\u00e1n\u00ed. Z\u00e1jemci o legalizovan\u00fd duel mus\u00ed kontaktovat sheriffa, kter\u00fd organizaci schv\u00e1l\u00ed. <br><br><strong>Neleg\u00e1ln\u00ed duely:<\/strong> Neleg\u00e1ln\u00ed duely prob\u00edhaj\u00edc\u00ed bez p\u0159\u00edtomnosti sheriffa nebo v rozporu s pravidly mohou v\u00e9st \u00efn-game k obvin\u011bn\u00ed z trestn\u00fdch \u010din\u016f. V obou p\u0159\u00edpadech plat\u00ed, bu\u010f smrt pora\u017een\u00e9 postavy, nebo volba trval\u00fdch n\u00e1sledk\u016f. <br><br>Stanoven\u00ed n\u00e1sledk\u016f pora\u017een\u00e9ho je pot\u0159eby V\u017dDY specifikovat p\u0159ed duelem (jestli poraz\u011bn\u00e1 postava zem\u0159e &#8211; CK, nebo jestli se bude jednat o trval\u00e9 n\u00e1sledky).<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-26\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong><strong><strong><strong><strong><strong>RDM &#8211; Random Deathmatch<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/h2>\n\n\n\n<p><br><strong>RDM zahrnuje jakoukoli \u00famyslnou agresivn\u00ed akci<\/strong><strong>proti hr\u00e1\u010di nebo NPC, kter\u00e1:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>je zah\u00e1jena bez p\u00e1dn\u00e9ho RP d\u016fvodu<\/li>\n\n\n\n<li>je ukon\u010dena stavem PK ob\u011bti<\/li>\n<\/ul>\n\n\n\n<p><strong>Podm\u00ednky RDM:<\/strong> <br>\u00dato\u010dn\u00edk mus\u00ed m\u00edt logick\u00fd a konzistentn\u00ed RP d\u016fvod vypl\u00fdvaj\u00edc\u00ed z p\u0159\u00edb\u011bhu nebo situace jeho postavy. <br><br><strong>P\u0159\u00edklad spr\u00e1vn\u00e9ho d\u016fvodu:<\/strong><em>Pomsta za RP ud\u00e1lost, konfliktvznikl\u00fd v d\u016fsledku p\u0159edchoz\u00edch interakc\u00ed mezipostavami, ochrana vlastn\u00edho \u017eivota.<\/em><br><br><strong>P\u0159\u00edklad nespr\u00e1vn\u00e9ho d\u016fvodu: <\/strong><em>\u00datok na hr\u00e1\u010de z d\u016fvoduosobn\u00edch preferenc\u00ed mimo hru, nebo z touhy po &#8222;dobr\u00e9m pocitu&#8220;.<\/em> <br><br>Z\u00e1kaz RDM na NPC: NPC mohou b\u00fdt pou\u017eiti jako hern\u00ed prvky nebo sv\u011bdci, jejich zab\u00edjen\u00ed v\u0161ak nesm\u00ed b\u00fdt n\u00e1hodn\u00e9 a bez p\u0159\u00edb\u011bhov\u00e9 logiky.<\/p>\n<\/div>\n\n\n\n<div id=\"hello-agency-tab-27\" class=\"wp-block-group hello-agency-tab-contents has-heading-color-color has-text-color is-layout-constrained wp-block-group-is-layout-constrained\" style=\"padding-top:132px;padding-bottom:132px\">\n<h2 class=\"wp-block-heading\"><strong><strong><strong><strong><strong><strong><strong><strong>Passive RP<\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/strong><\/h2>\n\n\n\n<p><strong>Obecn\u00e9 pravidlo pro Passive RP:<\/strong> <br>Passive RP ozna\u010duje situace a lokace, kde je sn\u00ed\u017een\u00e1 nebo zcela zamezen\u00e1 mo\u017enost agresivn\u00ed \u010di konfliktov\u00e9 interakce mezi hr\u00e1\u010di. Hlavn\u00edm \u00fa\u010delem je umo\u017enit hr\u00e1\u010d\u016fm v\u011bnovat se klidn\u00fdm hern\u00edm interakc\u00edm a rozv\u00edjen\u00ed roleplayov\u00fdch p\u0159\u00edb\u011bh\u016f. <br><br>Oblasti a pravidla Passive RP: <br><br><strong>Sisika<\/strong> <br>V prostor\u00e1ch Sisiky plat\u00ed pln\u011bhodnotn\u00fd Passive RP re\u017eim. Jak\u00e1koli agresivn\u00ed \u010di konfliktov\u00e1 interakce je zde zak\u00e1z\u00e1na. <br><br><strong>M\u011bsta b\u011bhem IC denn\u00edch hodin<\/strong> <br>Passive RP je aktivn\u00ed v IC denn\u00edch hodin\u00e1ch (b\u011bhem dne), tzn., \u017ee je pot\u0159eba reflektovat fear z &#8222;\u017eiv\u00e9ho&#8220; m\u011bsta, kde se pohybuje spousta m\u00edstn\u00edch a nen\u00ed radno tam vykon\u00e1vat agresivn\u00ed akce, tud\u00ed\u017e v tento in game \u010das je zamezen\u00e1 mo\u017enost agresivn\u00ed interakce mezi hr\u00e1\u010di. <br><br>Up\u0159esn\u011bn\u00ed: Co je v po\u0159\u00e1dku:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>b\u011bzn\u00fd m\u011bstsk\u00fd ruch, jako nap\u0159\u00edklad, barov\u00e9 rva\u010dky, p\u011bstn\u00ed souboje,<\/li>\n\n\n\n<li>verb\u00e1ln\u00ed provokace apod. <br><br>Co je zamezeno:<\/li>\n\n\n\n<li>ileg\u00e1ln\u00ed akce: \u00fatoky na m\u011bsto \u010di jedince nach\u00e1zej\u00edc\u00ed se ve m\u011bst\u011b.<\/li>\n<\/ul>\n\n\n\n<p><strong>M\u011bsta b\u011bhem IC no\u010dn\u00edch hodin<\/strong> <br>Passive RP ve m\u011bstech je v noci vypnut\u00e9. Hr\u00e1\u010di, kte\u0159\u00ed necht\u011bj\u00ed b\u00fdt p\u0159epadeni b\u011bhem IC no\u010dn\u00edch hodin, maj\u00ed mo\u017enost: Schovat se do budov ve m\u011bst\u011b. Odjet z m\u011bsta do bezpe\u010dn\u011bj\u0161\u00edch oblast\u00ed. A nebo, z\u016fstat a postavit se p\u0159\u00edpadn\u00e9 hrozb\u011b \u010delem.<br><br> <strong>Rozli\u0161en\u00ed denn\u00edch a no\u010dn\u00edch hodin:<\/strong><br><strong>Denn\u00ed hodiny:<\/strong> Plat\u00ed, kdy\u017e m\u011bstsk\u00e9 lampy nesv\u00edt\u00ed. <br><strong>No\u010dn\u00ed hodiny:<\/strong> Plat\u00ed, kdy\u017e m\u011bstsk\u00e9 lampy sv\u00edt\u00ed. Passive RP &#8211; <br><br>NPC: Hr\u00e1\u010di mohou interagovat s NPC (postavy \u0159\u00edzen\u00e9 hrou) za pou\u017eit\u00ed p\u0159\u00edkazu \/do k jejich ztv\u00e1rn\u011bn\u00ed jako sv\u011bdk\u016f. NPC mohou b\u00fdt pou\u017eiti jako sv\u011bdci ud\u00e1lost\u00ed, pokud je to podpo\u0159eno vhodn\u00fdm RP kontextem. <br><br><strong>Ordinace doktora <\/strong><br>V prostor\u00e1ch ordinace doktora je zak\u00e1z\u00e1no:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Un\u00e1\u0161et hr\u00e1\u010de, kter\u00fd je v PK stavu<\/li>\n\n\n\n<li>Lootit hr\u00e1\u010de, kter\u00fd je v PK stavu<\/li>\n<\/ul>\n\n\n\n<p>Plat\u00ed pro v\u0161echny sf\u00e9ry &#8211; sheriff, ileg\u00e1l, leg\u00e1l, neutr\u00e1l.<\/p>\n\n\n\n<p><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>character kill roleplay out of character IN CHARACTER ME DO TRY METAGAMING GROSS RP MIXING POWERGAMING FEAR RP PRAVIDLO INVENT\u00c1\u0158E COMBAT LOG KILL ON SIGHT POZN\u00c1V\u00c1N\u00cd HR\u00c1\u010c\u016e NVL- NO&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-24","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/pages\/24","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/pprp.cz\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=24"}],"version-history":[{"count":43,"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/pages\/24\/revisions"}],"predecessor-version":[{"id":178,"href":"https:\/\/pprp.cz\/index.php?rest_route=\/wp\/v2\/pages\/24\/revisions\/178"}],"wp:attachment":[{"href":"https:\/\/pprp.cz\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=24"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}